Today, Li Hao told me several issues with the game's UI and the way I try to tell players things. The UI isn't that fantastic. And the box which indicates which player is currently being controlled was at the upper right corner, and was never noticed. The restart button was also big and consumed space. The buttons were dull and it didn't really look good.

How to make a button look like a button? And look good at the same time?
This doesn't look good enough by his standards and I think I have to try something else =(.
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